User Experience Design

/ Interaction Design

Workshops & Brainstorms

Meetings are for sharing information; workshops are for solving a problem or reaching an actionable goal.

Wireframing & Lowfidelity Prototyping

Quick and cost-effective technique for identifying major usability issues early with sketches and paper.

User Research & Field Research

Creating user interfaces involves intricate and complex decisions. User research is a tool that can help you achieve your goals.

Flowcharts & Workflows

Can users proceed through their tasks with ease or are they subjected to irritating detours and burdensome extra steps?

Usability & Testing

In a usability-testing session, a researcher asks a participant to perform tasks, usually using one or more specific user interfaces.

User Interface Design

/ Visual Design

Concepting & Visulisation

UX professionals have a fundamental knowledge of visual design, they’re better equipped to identify and communicate what makes a design look good using the correct terminology and concepts.

Design Systems

A design system is a set of standards to manage design at scale by reducing redundancy while creating a shared language and visual consistency across different pages and channels.

Highfidelity Prototyping

This means that test participants will be more likely to behave realistically, as if they were interacting with a real system.

Clickable Prototyping & Testing

You can test workflow, specific UI components, graphical elements such as affordance, page hierarchy, type legibility, image quality, as well as engagement.

Project portfolio

Selection of my recent work